Holy mother of Cthulu it's 2014 and we've been at this nearly a year now! Rather than panic and freak out (though having the time to do that would be nice) I think it more productive to offer some insight into where the company is going over the next 12 months.
First up, we're starting to put ourselves out there more. Normally, we operate as an online business and ensure our returns policy is solid enough so that if a customer doesn't like an item, they can send it back to us. Well, that's fine but sometimes you want to try before you buy other times you want to run around in a piece of tactical clothing because it's going to save your LARP character's arse. Well, we're booked up for a number of kit fairs and events with details to follow. The first of those is What's Your Game? in Gloucester on 8-9th February this year. We'll be there with our banner and boxes of our stuff. Of course, we can't get out to our international customers but as more and more of our stuff gets reviewed, we're hoping people will be able to get a better idea of our stuff.
Speaking of reviewers, we've had a lot of that in the last couple of months. It's fantastic to see people buying our stuff and sending us feedback. It's even better that it's not always positive feedback. We've had some fantastic constructive critical feedback from people and we're feeding that into our ongoing product review for 2014. There will be specific responses to each individual review in due course but for now it's safe to say that we're listening and responding. :)
More broadly, the company is expanding its lines. We're most famous for covering people in stuff and helping them carry more ammunition. However, two of the three of our team are experienced Nerf modders and have some fantastic ideas up and coming. Electrical modding is something that is a bit scary for a lot of people in the Nerf hobby and we'd like to use our resources to help change that. We've got a few DIY electrical kits in the pipeline (including select fire) with the aim of teaching basic soldering skills. A great modder once said that soldering is a skill just as important as rebarreling or dremel work these days (slight paraphrase) and we agree. Our RS switch plate was the start of that and we're aiming to make both that and our new lines as newbie friendly as possible. We know how scary electrical blasters can look on the inside so we're going to help change that.
I said up there that 2 out of 3 of the company's full time staff are modders. Well, we finally got legal clearance to start doing some stuff. We're finalising the details and will publish them when we know for sure but there's a good chance 2014 will be the year Blastersmiths UK can start arming the world's Nerfers with their own individualised custom blasters to wreck some mayhem. (Subject to final lawyer approval).
We've got some fantastic builds on the way both streams of our business. The tactical gear side of things will continue to grow as will the printing and modding side. We've got lots of plans for new vests and rigs. If you'd like something that we don't stock then drop us an email. Our development pipeline is still stuffed full so there's a chance we have a design somewhere and you commissioning one will force it to the front of the queue!
Anyway, next week is our first birthday so I'll leave all the thank yous and such until then. For now, 2014 is going to be a solid year. We're already really busy and we've lots to do. The blog will be updated as we go but if things go quiet for a little bit, it's because orders come first! :)
This is the BSUK development blog, here we look at our product design choices, review and analyse our products as we look to develop them and cater to our market. This blog is mostly retrospective, if you want sneak previews, offers and the like then go to our main website, our Facebook page or our BritNerf sub-forum. All content is (c) Blastersmiths UK Ltd unless otherwise stated. Content and images are available under license: CC-BY-NC-SA http://creativecommons.org/licenses/by-nc-sa/4.0/
Friday, 10 January 2014
Friday, 13 December 2013
Fixing the wobble - why 3D printing isn't always the best solution.
We previewed our new Stock Extenders on Wednesday afternoon and got a great reception to them. They're going into combat testing this evening and there will be other posts about them forthcoming. One of the comments that came up (and has come up in several other threads and request emails) is to do something about the stability issue in the Stryfe/Rapidstrike front end barrel attachment space.
On the face of it, it would be very simple to mass produce these. They're a very simple piece of plastic printed to slot over the current muzzle attachment and it sits nicely behind my Longstrike barrel extension and steadies it.
See? It's a nice tight fit, it locks the extension in place. On the face of it, 90 seconds of print time per collar with lots to a tray means I can print thousands of these each day. Ideal, right?
Wrong. It's frankly overkill. I'm using a high powered piece of CNC machinery to do what I could do just as effectively with a craft knife and some plasticard or ABS sheet. It'd be a lot easier to customise that sort of contraption to your personal blaster, to your specific circumstance than it would be to buy a packet of ours off the shelf. Add in the fact that ours aren't exactly durable if you try taking them off once you've put them on.
It's all about selecting the correct tool for the job. Too often in the Nerf modding hobby do people look at 3D printing and think of it as some sort of magic process that will do anything. It really won't. Even with high infill ABS, the composite layer by layer nature of additive manufacturing results in something that's very different (note different, not weaker) to injection moulded plastic.
For example, when we realised that the vertical foregrips we had produced weren't going to work because of plastic fatigue failure, we went away and looked at alternatives. We came back with aluminium plates and retained our original plastic handles to give us the best compromise between weight, cost and future design changes. To get the best quality outcome, you have to think beyond a single method or process and not just accept its limitations.
As for us, we need a barrel extension on our in-house blasters to help us house some instrumentation for characterising dart ballistics. The model for the spacer came from some work we were doing to replicate barrel attachment holders and transplant them to blasters that don't currently have them. Though these were printed as demonstration pieces, it's still a lot easier to get the craft knife and cardboard out when the need arises.
I suppose that's a lesson for all modders: right material and process for the job and keep your tools in good order! :)
On the face of it, it would be very simple to mass produce these. They're a very simple piece of plastic printed to slot over the current muzzle attachment and it sits nicely behind my Longstrike barrel extension and steadies it.
See? It's a nice tight fit, it locks the extension in place. On the face of it, 90 seconds of print time per collar with lots to a tray means I can print thousands of these each day. Ideal, right?
Wrong. It's frankly overkill. I'm using a high powered piece of CNC machinery to do what I could do just as effectively with a craft knife and some plasticard or ABS sheet. It'd be a lot easier to customise that sort of contraption to your personal blaster, to your specific circumstance than it would be to buy a packet of ours off the shelf. Add in the fact that ours aren't exactly durable if you try taking them off once you've put them on.
It's all about selecting the correct tool for the job. Too often in the Nerf modding hobby do people look at 3D printing and think of it as some sort of magic process that will do anything. It really won't. Even with high infill ABS, the composite layer by layer nature of additive manufacturing results in something that's very different (note different, not weaker) to injection moulded plastic.
For example, when we realised that the vertical foregrips we had produced weren't going to work because of plastic fatigue failure, we went away and looked at alternatives. We came back with aluminium plates and retained our original plastic handles to give us the best compromise between weight, cost and future design changes. To get the best quality outcome, you have to think beyond a single method or process and not just accept its limitations.
As for us, we need a barrel extension on our in-house blasters to help us house some instrumentation for characterising dart ballistics. The model for the spacer came from some work we were doing to replicate barrel attachment holders and transplant them to blasters that don't currently have them. Though these were printed as demonstration pieces, it's still a lot easier to get the craft knife and cardboard out when the need arises.
I suppose that's a lesson for all modders: right material and process for the job and keep your tools in good order! :)
Thursday, 12 December 2013
Combat testing - HvZ style!
Since we posted about the Stock Extenders yesterday there appears to be a little bit of confusion about how we go about testing our stuff.
We have a couple of stages to our testing. First there's the office test. We put our gear through it's paces in the office. We throw it around, drop-kick it, step on it and generally abuse it to find any problems before they become a problem. There are many days spent holding blasters at odd angles, throwing them at things and just down right being mean to them,
For the second stage, our guys head over to BUZAN (Bristol University's Nerf group) and test our stuff with their players. We hand our stuff over and let them at it. If it doesn't survive contact with the user base then it goes back to the drawing board. By testing with the people who actually use our stuff, we get all sorts of feedback from durability, functionality and pricing information. We've always designed for University HvZ players and having a group on hand that are happy to host us means we can offer products that are genuinely tailored to that market.
We hand kit out, have people play with and in some cases break it. It's always fun in the first term, freshers get handed a piece of kit and break it so you have to spend an amount of time explaining that we're encouraging them to break it. On occasion, we also have to explain that, no, if you break it you don't have to pay for it!
It's an effective means of putting our gear through our paces. We're very lucky to be able to get our stuff into the hands of eager people before launching to the public. Of course, there is the slight guilt factor of watching a piece of kit fail at a critical moment and seeing people get eaten by zombies! We like to temper that feeling with the many more successful moments where a holster provides that last minute hold out shot and the player in question goes on to clear that jam, down half a dozen zombies and goes out in style, rather than ignominy! :D
NOTE: All our testing staff are associate members of the University of Bristol Student's Union and of the Bristol University Zombie Apocalypse Network (BUZAN) with all appropriate dues paid up - we're very happy to support student projects both in a personal and business capacity. :)
We have a couple of stages to our testing. First there's the office test. We put our gear through it's paces in the office. We throw it around, drop-kick it, step on it and generally abuse it to find any problems before they become a problem. There are many days spent holding blasters at odd angles, throwing them at things and just down right being mean to them,
For the second stage, our guys head over to BUZAN (Bristol University's Nerf group) and test our stuff with their players. We hand our stuff over and let them at it. If it doesn't survive contact with the user base then it goes back to the drawing board. By testing with the people who actually use our stuff, we get all sorts of feedback from durability, functionality and pricing information. We've always designed for University HvZ players and having a group on hand that are happy to host us means we can offer products that are genuinely tailored to that market.
We hand kit out, have people play with and in some cases break it. It's always fun in the first term, freshers get handed a piece of kit and break it so you have to spend an amount of time explaining that we're encouraging them to break it. On occasion, we also have to explain that, no, if you break it you don't have to pay for it!
It's an effective means of putting our gear through our paces. We're very lucky to be able to get our stuff into the hands of eager people before launching to the public. Of course, there is the slight guilt factor of watching a piece of kit fail at a critical moment and seeing people get eaten by zombies! We like to temper that feeling with the many more successful moments where a holster provides that last minute hold out shot and the player in question goes on to clear that jam, down half a dozen zombies and goes out in style, rather than ignominy! :D
NOTE: All our testing staff are associate members of the University of Bristol Student's Union and of the Bristol University Zombie Apocalypse Network (BUZAN) with all appropriate dues paid up - we're very happy to support student projects both in a personal and business capacity. :)
Tuesday, 3 December 2013
Rapidstrike Tray Extension
The joy of being a maker is that very often product ideas come from what we need ourselves. A goodly number of your best creations are those that you use yourself.
I got sick of having 2 sets of batteries for my Rapidstrike CS-18. I got sick of having to keep two different sets on my webbing. I decided to make my Rapidstrike battery tray larger to accommodate my 1800mAh 3S LiFe Stampede battery so I can use it in my RS.. I've got a few more plans for this one, including an integrated torch kit and other things. If people want these then I'll happily pop them in the shop, I just thought it might be nice to show off. I can probably arrange custom jobs, too for different packs. :D
-Mike, BSUK
I got sick of having 2 sets of batteries for my Rapidstrike CS-18. I got sick of having to keep two different sets on my webbing. I decided to make my Rapidstrike battery tray larger to accommodate my 1800mAh 3S LiFe Stampede battery so I can use it in my RS.. I've got a few more plans for this one, including an integrated torch kit and other things. If people want these then I'll happily pop them in the shop, I just thought it might be nice to show off. I can probably arrange custom jobs, too for different packs. :D
-Mike, BSUK
Monday, 2 December 2013
Rail Mounted Magazine Holder: First Look
While we produce a wide array of gear for carrying your magazines on your webbing there are times in life when you need something a little different. Perhaps you can't wear a rig because it's already full or because it's too warm. Where else are you going to put Nerf magazines? Well, your blaster has a number of hard points just waiting to be used.
Enter our Rail Mounted Magazine Holder system. We've designed this in true Blastersmiths UK fashion: to be combat effective and as customisable by the user as possible. The system will be supplied as a kit for users to screw and stick together as required.
We've designed this so it can be assembled into one of two configurations to allow magazines to be placed in either vertical or horizontal positions on your rails.
The mount plate of the main holder contains 2 part Velcro with each half sewn in place to prevent loss of the strap during fire-fights, transport or storage. Despite not having an elastic component, when sealed correctly the Velcro will retain its charge in all battlefield situations and has only failed under the most extreme of tests*. The lack of elasticity also restricts lateral movement of the magazine when swung back and forth. The Velcro also strong enough to allow the magazine holder to be used as an emergency grab strap for the blaster, though we don't condone this, there's a huge chunky ABS grab handle just a few inches away!
Each kit will contain 2 magazine holders to allow the effective carriage of either 2x 6 or 12 dart magazines or 1x 18 dart magazine. Despite what the photos show, 18 dart magazines are most stable when held by two adapters.
*For the purposes of this article, 'most extreme of tests is use of the rifle in question as a battle axe to smash your way through a table"
| Want more accessory than rifle? No problem! What else are these rails for? |
Enter our Rail Mounted Magazine Holder system. We've designed this in true Blastersmiths UK fashion: to be combat effective and as customisable by the user as possible. The system will be supplied as a kit for users to screw and stick together as required.
We've designed this so it can be assembled into one of two configurations to allow magazines to be placed in either vertical or horizontal positions on your rails.
The mount plate of the main holder contains 2 part Velcro with each half sewn in place to prevent loss of the strap during fire-fights, transport or storage. Despite not having an elastic component, when sealed correctly the Velcro will retain its charge in all battlefield situations and has only failed under the most extreme of tests*. The lack of elasticity also restricts lateral movement of the magazine when swung back and forth. The Velcro also strong enough to allow the magazine holder to be used as an emergency grab strap for the blaster, though we don't condone this, there's a huge chunky ABS grab handle just a few inches away!
Each kit will contain 2 magazine holders to allow the effective carriage of either 2x 6 or 12 dart magazines or 1x 18 dart magazine. Despite what the photos show, 18 dart magazines are most stable when held by two adapters.
*For the purposes of this article, 'most extreme of tests is use of the rifle in question as a battle axe to smash your way through a table"
Tuesday, 19 November 2013
Return of the Vertical Foregrip Handles
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| MkI old breakable foregrips! |
We built some prototype grip handles using our 3D printer a couple of weeks back. We were ready to abandon the project when we ran into stress fractures and other nasties that posed serious problems. While we could get a game or two out of our handles, the fact the plastic mounts would fail resulted in the near mothballing of the project.
It was then another intrepid Nerfer
contacted us with an idea. Just use a better material. Initially hesitant, I put out feelers and commissioned a set of replacement rail grips for our 3D printed handles. This is the result:
| New and improved fore-grips that don't break! |
This is obviously a prototype but we'll start selling black units (black anodised aluminium to match the plastic) later in the month. Orange and other colours will follow in the future. In the meantime, we'll open a register of interest for people to start forming an orderly queue. No money will change hands until we have these in stock, the register will just be a way to gauge interest and to ensure we are able to produce at the quantities needed to avoid disappointment.
Current price projections place these around £10-12 for UK/EU customers (includes VAT @ 20%) and £8-10 for non EU customers (though local sales taxes may apply). Once the initial order queue is cleared, we'll operate a stock policy - i.e. no lead times but you'll only be able to order if they're in stock. We'll get some video of how the prototype holds up in the next couple of days.
Please note, if you are great Nerfer who we badly paraphrased earlier, thank you for your pearls of wisdom and apologies for such terrible lexical butchery!
Monday, 18 November 2013
First Look: MkI 'Juliet' Tactical Vest
This is a pre-production in University of Bristol colours for a BUZAN member who asked us really, really nicely. Production versions will be in black on black with black
Inspired by the IOTV and other plate carriers, our MkI vests will be tailored to each individual customer (we'll ask for your measurements on ordering). Available both singly and as part of a series of bundles, this vest offers our largest area for carriage to date.
The Juliet arose from the need for a physical representation of armour in Live Action Role Play (LARP) systems. LARPers require a great deal of flexibility in their equipment as they may see several different characters die in the course of a weekend event. The MkI vest was developed with this in mind. There are a number of add ons including water pouches, back mounted sword sheaths and padded under arm panels for those cold winter months. We're also working on ballistic collar inserts to provide a little more coverage and warmth in winter.
Extra padded chest sections are something we are also considering for the release version. The upper chest area is a little thin on the ground so we're looking to beef it out a little. We'll certainly be expanding that Velcro loop tape to allow people to attach larger sized morale patches and the like to their rigs. It'll also add a nice space to aim for in Dart Tag games!
The version above is shown without its matching tactical belt which expands carrying capacity even further to allow the rig to be worn in combination with other elements including our range of drop-leg holsters.
More pictures and details will be forthcoming. The MkI Vest will be available from our web store from 27th November 2013.
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